Some thoughts on look and feel
Using the latest available version of Unreal Engine 5.x gives access to some amazing hyper-realistic looking environments with great lighting and special effects. The initial thought is to take full advantage of this. Building the environment with a slight Elizabethan era feel for the Human and Dwarf settlements.

Player generated content will take on the same or similar styling, available through crafting of buildings. Styles can be learned and adapted as the player adventure progresses.



Adventuring around the world either on foot or by mount. Will allow the players to progress at different speeds as designed by the quest hub.

Great dangers await in the world, and the players will need to find a way to fight, flee or avoid.


Some concepts of the other playable races available in the world.


